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3D Work

Mushroom Battle Island

Environment Creation for a platformer video game

- Environment Design

- Modelling

Texturing: Hand-drawn and painted digitally. 12 512x512 texture maps.

- Rigging and Animation

- Rendering: Imported and rendered in Unity, with particle effects for clouds.

Software used: Maya, Photoshop, Unity.

© 2024 Satchiken

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